amazon-lumberyard-user-guide/mat-3dsmax-material-id-mapping.md at master · awsdocs/amazon-lumberyard-user-guide · GitHub
![How can I assign the selected materials only to the selected poligons (which are red in the image), when I press the assign button all of the poligons are painted, including non How can I assign the selected materials only to the selected poligons (which are red in the image), when I press the assign button all of the poligons are painted, including non](https://preview.redd.it/eivjuhzolek81.png?auto=webp&s=3a667b6fd3285bdf345ecd94d2cc547a777b0ceb)
How can I assign the selected materials only to the selected poligons (which are red in the image), when I press the assign button all of the poligons are painted, including non
![Use Autodesk 3ds Max to prepare content for use in Dynamics 365 Guides or Power Apps - Dynamics 365 Mixed Reality | Microsoft Learn Use Autodesk 3ds Max to prepare content for use in Dynamics 365 Guides or Power Apps - Dynamics 365 Mixed Reality | Microsoft Learn](https://learn.microsoft.com/en-us/dynamics365/mixed-reality/guides/3d-content-guidelines/media/3ds-max-compact-material-editor.png)
Use Autodesk 3ds Max to prepare content for use in Dynamics 365 Guides or Power Apps - Dynamics 365 Mixed Reality | Microsoft Learn
amazon-lumberyard-user-guide/mat-3dsmax-material-id-mapping.md at master · awsdocs/amazon-lumberyard-user-guide · GitHub
Solved: Replacing scene materials using the material library 3DS Max 2018.4 - Autodesk Community - 3ds Max
![In 3ds Max, when I'm applying material it is visible in the view port but not visible after rendering. What should I do? It's urgent and I've to send it to the In 3ds Max, when I'm applying material it is visible in the view port but not visible after rendering. What should I do? It's urgent and I've to send it to the](https://preview.redd.it/in-3ds-max-when-im-applying-material-it-is-visible-in-the-v0-fzpcuopkfupa1.jpg?width=640&crop=smart&auto=webp&s=d31f175345c064f3f069cd09e687bcae9b710e5a)