![3ds max - 3dsmax - Snap a single vertex of an object to a 0,0,0 (world), moving the entire object with it - Graphic Design Stack Exchange 3ds max - 3dsmax - Snap a single vertex of an object to a 0,0,0 (world), moving the entire object with it - Graphic Design Stack Exchange](https://i.stack.imgur.com/JiFNG.png)
3ds max - 3dsmax - Snap a single vertex of an object to a 0,0,0 (world), moving the entire object with it - Graphic Design Stack Exchange
Solved: Snapping the Pivot pos to arbitrary vertex/edge/face centres (not alignment) - Autodesk Community - 3ds Max
![Discussions for "Better snapping and precision modeling" - #341 by Xorrito - User Feedback - Developer Forum Discussions for "Better snapping and precision modeling" - #341 by Xorrito - User Feedback - Developer Forum](https://devtalk.blender.org/uploads/default/original/3X/3/a/3a5c32603360b11d80baab7a6f744f3dd48884f5.gif)
Discussions for "Better snapping and precision modeling" - #341 by Xorrito - User Feedback - Developer Forum
![Is there a tool in 3Ds Max that can move by snapping? like this one in Unreal Engine. (quick explanation: moving for example 10cm at a time) : r/ 3dsmax Is there a tool in 3Ds Max that can move by snapping? like this one in Unreal Engine. (quick explanation: moving for example 10cm at a time) : r/ 3dsmax](https://preview.redd.it/is-there-a-tool-in-3ds-max-that-can-move-by-snapping-like-v0-37anpwkfrqna1.png?auto=webp&s=6ee89af4f8f6c7f4a04827f25b49c265172e6bac)